Joe Hudson Sound Design | Joe Hudson
Sound, Design, Audio, Music, Game, Games, Post Production, Film, Portfolio, implementation, Joe Hudson, SFX, effects, video, interactive, media, Wwise, wise, unreal, engine, UE4, artist, sound designer, technical,
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These are a few of the videos and photos I took whilst on a audio shoot for Critereon Games at Dunsfold Aerodrome. (The Top Gear Track!)
The exterior of the car was rigged with 2 Nuemann KMR81i's, another omni directional microphone was mounted with...
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Film TV
by Joe Hudson
“The End” is a award winning short film by “We Are Heroes Films.” The film's story centers around a mother and daughter's fight for survival against the undead.
The video you can see above is an actual 35 second continuous take of the amazing actress "Shelley Draper"...
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Folk Tale is a real-time strategy game for PC and Mac developed by indie game studio Games Foundry using the Unity platform.
Games Foundry have been supported by Steam's "Green Light" program for indies and is constantly being updated with new DLC. The game is...
This video demostrates combat impact sounds which I designed for Folk Tale.
The combat system for this game was time/turn based, which means that sounds can play over one another, especially in large scale combat situations. This can lead to a busy and convoluted sound mix.
A...
This footstep demonstration cinematic was created to demonstrate some of the surface footsteps work I have completed and explore other methods of approaching audio for cinematic.
Instead of using the normal approach where the volume automation in matinee's curve editor to adjust the volume of the...