Joe Hudson Sound Design | Game Audio Show Reels
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Helldivers & Gauntlet – Sound Design Task
These are a couple of sound design tasks I completed for Arrowhead Games with a view to working with them on the latest titles.
They are about a minute each and they had requested 2 supporting documents detailing where I...
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Folk Tale is a real-time strategy game for PC and Mac developed by indie game studio Games Foundry using the Unity platform.
Games Foundry have been supported by Steam's "Green Light" program for indies and is constantly being updated with new DLC. The game is...
This video demostrates combat impact sounds which I designed for Folk Tale.
The combat system for this game was time/turn based, which means that sounds can play over one another, especially in large scale combat situations. This can lead to a busy and convoluted sound mix.
A...
This footstep demonstration cinematic was created to demonstrate some of the surface footsteps work I have completed and explore other methods of approaching audio for cinematic.
Instead of using the normal approach where the volume automation in matinee's curve editor to adjust the volume of the...