Joe Hudson Sound Design | UE4 Tutorial – Weapon Systems! – Part 4 – Full Auto Bullet Impacts!
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UE4 Tutorial – Weapon Systems! – Part 4 – Full Auto Bullet Impacts!

In this tutorial we cover; how to set up a fully automatic projectile weapon system and create a line trace system to call some individual bullet impact sounds in relation to each physical surface material the line trace system hits!

In the video I use a single fire sound and re-trigger it using the timer widget however, we will need to optimize this system in the next video to reduce the voice count and improve performance...

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